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@@ -1,40 +1,398 @@
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-use map::SampleMap;
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+use instrument::{self, Instrument};
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+use map::{self, Map};
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use pitch;
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-use sample::Sample as PcmSample;
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+use sample::{self, Frame, Sample as PcmSample};
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+use time;
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use Velocity;
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-use voice::Voice;
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-#[derive(Clone, Debug, PartialEq)]
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-pub struct Sampler<S> {
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- map: SampleMap<S>,
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- voices: Vec<Voice>,
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+/// A Sampler instrument.
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+#[derive(Clone)]
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+pub struct Sampler<M, NFG, F>
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+ where NFG: instrument::NoteFreqGenerator,
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+ F: Frame,
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+{
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+ map: Map<F>,
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+ voices: Voices<F>,
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+ instrument: Instrument<M, NFG>,
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}
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-impl<S> Sampler<S> {
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+/// Samples that are currently active along with the `Hz` with which they were triggered.
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+///
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+/// A new pair is pushed on each `note_on`, and pairs are removed on their associated `note_off`.
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+///
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+/// In `Mono` mode, the sampler always fills the buffer using the last pair on the stack.
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+///
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+/// In `Poly` mode, each pair is mapped directly to each of the `Instrument`'s `voices` via their
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+/// `Vec` indices.
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+#[derive(Clone)]
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+pub struct Voices<F>
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+ where F: Frame,
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+{
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+ map: Vec<Option<PlayingSample<F>>>,
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+}
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+
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+/// A sample that is currently being played back.
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+#[derive(Clone)]
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+pub struct PlayingSample<F>
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+ where F: Frame,
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+{
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+ /// The pitch in hz at which the `note_on` was triggered.
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+ pub note_on_hz: pitch::Hz,
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+ pub note_on_vel: Velocity,
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+ base_hz: pitch::Hz,
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+ base_vel: Velocity,
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+ /// Rate-adjustable interpolation of audio.
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+ pub rate_converter: sample::rate::Converter<Playhead<F>>,
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+}
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+
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+/// An owned iterator that wraps an audio file but does not
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+#[derive(Clone)]
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+pub struct Playhead<F>
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+ where F: Frame,
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+{
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+ /// The position of the playhead over the `Sample`.
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+ pub idx: usize,
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+ audio: map::Audio<F>,
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+}
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+
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+/// An iterator yielding one frame from the `Sampler` at a time.
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+pub struct Frames<'a, F: 'a, NF: 'a>
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+ where F: Frame,
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+{
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+ voices: &'a mut Voices<F>,
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+ instrument_frames: instrument::Frames<'a, NF>,
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+}
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+
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+
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+
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+impl<NFG, F> Sampler<instrument::mode::Mono, NFG, F>
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+ where NFG: instrument::NoteFreqGenerator,
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+ F: Frame,
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+{
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+ /// Construct a `Sampler` with a `Mono::Legato` playback mode.
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+ pub fn legato(nfg: NFG, map: Map<F>) -> Self {
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+ Self::new(instrument::mode::Mono::legato(), nfg, map)
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+ }
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+}
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+
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+impl<NFG, F> Sampler<instrument::mode::Mono, NFG, F>
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+ where NFG: instrument::NoteFreqGenerator,
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+ F: Frame,
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+{
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+ /// Construct a `Sampler` with a `Mono::Retrigger` playback mode.
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+ pub fn retrigger(nfg: NFG, map: Map<F>) -> Self {
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+ Self::new(instrument::mode::Mono::retrigger(), nfg, map)
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+ }
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+}
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+
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+impl<NFG, F> Sampler<instrument::mode::Poly, NFG, F>
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+ where NFG: instrument::NoteFreqGenerator,
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+ F: Frame,
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+{
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+ /// Construct a `Sampler` with a `Poly` playback mode.
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+ pub fn poly(nfg: NFG, map: Map<F>) -> Self {
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+ Self::new(instrument::mode::Poly, nfg, map)
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+ }
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+}
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+
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+
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+impl<M, NFG, F> Sampler<M, NFG, F>
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+ where NFG: instrument::NoteFreqGenerator,
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+ F: Frame,
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+{
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/// Construct a new `Sampler`.
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- pub fn new(map: SampleMap<S>) -> Self {
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+ pub fn new(mode: M, note_freq_gen: NFG, map: Map<F>) -> Self {
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+ let instrument = Instrument::new(mode, note_freq_gen);
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+ let n_voices = instrument.voices.len();
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Sampler {
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map: map,
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- voices: vec![],
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+ voices: Voices { map: vec![None; n_voices] },
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+ instrument: instrument,
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}
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}
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- /// Begin playback of a note.
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+ /// Map the `Instrument` to a new `Instrument` in place.
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///
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- /// `Sampler` will try to use a free `Voice` to do this. If no `Voice`s are free, the one
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- /// playing the oldest note will be chosen to play the new note instead.
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+ /// This is useful for providing wrapper builder methods for the Synth.
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+ #[inline]
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+ pub fn map_instrument<Map, NewM, NewNFG>(self, f: Map) -> Sampler<NewM, NewNFG, F>
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+ where Map: FnOnce(Instrument<M, NFG>) -> Instrument<NewM, NewNFG>,
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+ NewNFG: instrument::NoteFreqGenerator,
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+ {
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+ let Sampler {
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+ map,
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+ voices,
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+ instrument,
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+ } = self;
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+
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+ Sampler {
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+ map: map,
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+ voices: voices,
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+ instrument: f(instrument),
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+ }
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+ }
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+
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+ /// Build the `Sampler` with the given number of voices.
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+ pub fn num_voices(mut self, n: usize) -> Self {
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+ self.set_num_voices(n);
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+ self
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+ }
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+
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+ /// Detune the `note_on` hz by the given amount.
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+ pub fn detune(self, detune: f32) -> Self {
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+ self.map_instrument(|inst| inst.detune(detune))
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+ }
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+
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+ /// Set the attack.
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+ pub fn attack<A>(self, attack: A) -> Self
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+ where A: Into<time::Ms>,
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+ {
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+ self.map_instrument(|inst| inst.attack(attack))
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+ }
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+
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+ /// Set the release.
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+ pub fn release<R>(self, release: R) -> Self
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+ where R: Into<time::Ms>,
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+ {
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+ self.map_instrument(|inst| inst.release(release))
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+ }
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+
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+ /// Set the number of voices to use for
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+ pub fn set_num_voices(&mut self, n: usize) {
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+ self.instrument.set_num_voices(n);
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+ self.voices.map.resize(n, None);
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+ }
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+
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+ /// Begin playback of a note.
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#[inline]
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pub fn note_on<T>(&mut self, note_hz: T, note_vel: Velocity)
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- where T: Into<pitch::Hz>
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+ where M: instrument::Mode + super::Mode,
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+ T: Into<pitch::Hz>
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{
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+ let Sampler { ref mut instrument, ref mut voices, ref map, .. } = *self;
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+ let hz = note_hz.into();
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+ instrument.note_on(hz, note_vel);
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+ super::Mode::note_on(&mut instrument.mode, hz, note_vel, map, &mut voices.map);
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}
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/// Stop playback of the note that was triggered with the matching frequency.
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#[inline]
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pub fn note_off<T>(&mut self, note_hz: T)
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- where T: Into<pitch::Hz>
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+ where M: instrument::Mode + super::Mode,
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+ T: Into<pitch::Hz>
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+ {
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+ let Sampler { ref mut instrument, ref mut voices, ref map, .. } = *self;
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+ let hz = note_hz.into();
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+ instrument.note_off(hz);
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+ super::Mode::note_off(&mut instrument.mode, hz, map, &mut voices.map);
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+ }
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+
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+ /// Produces an iterator that yields `Frame`s of audio data.
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+ pub fn frames(&mut self, sample_hz: f64) -> Frames<F, NFG::NoteFreq>
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+ where F: Frame,
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+ F::Sample: sample::Duplex<f64>,
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+ <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+ {
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+ Frames {
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+ voices: &mut self.voices,
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+ instrument_frames: self.instrument.frames(sample_hz),
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+ }
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+ }
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+
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+ /// Returns whether or not the `Sampler` is currently playing any notes.
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+ pub fn is_active(&self) -> bool {
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+ for voice in &self.voices.map {
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+ if voice.is_some() {
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+ return true;
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+ }
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+ }
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+ false
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+ }
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+
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+ /// Fills the given slice of frames with the `Sampler::frames` iterator.
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+ pub fn fill_slice(&mut self, output: &mut [F], sample_hz: f64)
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+ where F: Frame,
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+ F::Sample: sample::Duplex<f64>,
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+ <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+ {
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+ let mut frames = self.frames(sample_hz);
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+ sample::slice::map_in_place(output, |f| {
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+ f.zip_map(frames.next_frame(), |a, b| {
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+ a.add_amp(b.to_sample::<<F::Sample as PcmSample>::Signed>())
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+ })
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+ });
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+ }
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+
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+}
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+
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+
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+
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+impl<F> PlayingSample<F>
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+ where F: Frame,
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+{
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+
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+ /// Construct a new `PlayingSample` from the given note hz, velocity and the associated
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+ /// `Sample` from the `Map`.
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+ pub fn new(hz: pitch::Hz, vel: Velocity, sample: map::Sample<F>) -> Self {
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+ Self::from_playhead_idx(0, hz, vel, sample)
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+ }
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+
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+ /// Construct a new `PlayingSample` from the given note hz, velocity and the associated
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+ /// `Sample` from the `Map`.
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+ ///
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+ /// The given `Sample`'s audio will begin playing from the given `idx`.
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+ pub fn from_playhead_idx(idx: usize,
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+ hz: pitch::Hz,
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+ vel: Velocity,
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+ sample: map::Sample<F>) -> Self
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{
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+ let map::Sample { base_hz, base_vel, audio } = sample;
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+ let playhead = Playhead::from_idx(idx, audio);
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+ let rate_converter = sample::rate::Converter::scale_playback_hz(playhead, 1.0);
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+ PlayingSample {
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+ note_on_hz: hz,
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+ note_on_vel: vel,
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+ base_hz: base_hz,
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+ base_vel: base_vel,
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+ rate_converter: rate_converter,
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+ }
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+ }
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+
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+}
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+
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+
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+impl<F> Playhead<F>
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+ where F: Frame,
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+{
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+ /// Wrap the given `Audio` with a `Playhead` starting from 0.
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+ pub fn new(audio: map::Audio<F>) -> Self {
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+ Self::from_idx(0, audio)
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+ }
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+
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+ /// Wrap the given `Audio` with a `Playhead` starting from the given playhead index.
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+ pub fn from_idx(idx: usize, audio: map::Audio<F>) -> Self {
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+ Playhead {
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+ idx: idx,
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+ audio: audio,
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+ }
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+ }
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+}
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+
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+impl<F> Iterator for Playhead<F>
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+ where F: Frame,
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+{
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+ type Item = F;
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+ #[inline]
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+ fn next(&mut self) -> Option<Self::Item> {
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+ let idx = self.idx;
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+ self.idx += 1;
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+ self.audio.data.get(idx).map(|&f| f)
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+ }
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+}
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+
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+
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+impl<'a, F, NF> Frames<'a, F, NF>
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+ where F: Frame,
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+ F::Sample: sample::Duplex<f64>,
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+ <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+ NF: instrument::NoteFreq,
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+{
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+ /// Yields the next audio `Frame`.
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+ #[inline]
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+ pub fn next_frame(&mut self) -> F {
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+ let Frames {
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+ ref mut voices,
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+ ref mut instrument_frames,
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+ } = *self;
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+
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+ let frame_per_voice = instrument_frames.next_frame_per_voice();
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+ voices.map.iter_mut()
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+ .zip(frame_per_voice)
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+ .filter_map(|(v, amp_hz)| amp_hz.map(|amp_hz| (v, amp_hz)))
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+ .fold(F::equilibrium(), |frame, (voice, (amp, hz))| {
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+ match *voice {
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+ None => return frame,
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+ Some(ref mut voice) => {
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+ let playback_hz_scale = hz / voice.base_hz.hz();
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+ voice.rate_converter.set_playback_hz_scale(playback_hz_scale as f64);
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+ match voice.rate_converter.next_frame() {
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+ Some(wave) => {
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+ let amp = amp * voice.base_vel;
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+ let scaled = wave.scale_amp(amp.to_sample());
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+ return frame.zip_map(scaled, |f, s| {
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+ f.add_amp(s.to_sample::<<F::Sample as PcmSample>::Signed>())
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+ });
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+ },
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+ None => (),
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+ }
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+ },
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+ }
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+
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+ // If we made it this far, the voice has finished playback of the note.
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+ *voice = None;
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+ frame
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+ })
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}
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+}
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+impl<'a, F, NF> Iterator for Frames<'a, F, NF>
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+ where F: Frame,
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+ F::Sample: sample::Duplex<f64>,
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+ <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+ NF: instrument::NoteFreq,
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+{
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+ type Item = F;
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+ fn next(&mut self) -> Option<Self::Item> {
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+ Some(self.next_frame())
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+ }
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}
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+
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+
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+// pub fn fill_buffer_with_voice<NF, F>(
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+// voice: &mut instrument::Voice<NF>,
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+// output: &mut [F],
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+// sample: &map::Sample<F>,
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+// sample_hz: f64,
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+// n_channels: usize,
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+// loop_data: Option<&(instrument::unit::LoopStart, instrument::unit::LoopEnd)>,
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+// fade_data: Option<&(instrument::unit::Attack, instrument::unit::Release)>
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+// ) where F: sample::Frame + sample::Duplex<f32>,
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+// NF: instrument::NoteFreq,
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+// {
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+// let instrument::Voice {
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+// ref mut playhead,
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+// ref mut loop_playhead,
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+// ref mut maybe_note,
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+// } = *voice;
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+//
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+// let (attack, release) = fade_data.map_or_else(|| (0, 0), |&(a, r)| (a, r));
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+// let velocity = maybe_note.as_ref().map_or_else(|| 1.0, |&(_, _, _, velocity)| velocity);
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+//
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+// // Determine the velocity by which we will multiply each sample by normalising using the
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+// // `Sample`'s base velocity.
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+// let velocity = velocity / sample.base_vel;
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+// let base_hz = sample.base_hz.hz();
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+//
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+// let frame_ms = time::Samples(1).ms(sample_hz);
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+//
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+// for frame in output.chunks_mut(n_channels) {
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+//
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+// // Calculate the amplitude of the current frame.
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+// let wave = if maybe_note.is_some() && *loop_playhead < duration {
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+//
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+// let (note_state, hz) = maybe_note.as_mut()
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+// .map(|&mut(note_state, _, ref mut freq, _)| {
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+// freq.step_frame(frame_ms);
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+// (note_state, freq.hz())
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+// }).unwrap();
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+//
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+// let freq_multi = hz as f64 / base_hz as f64;
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+//
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+// //let wave = sample.audio.data[*
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+//
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+// };
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+//
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+// }
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+// }
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+
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