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-use audio::Audio;
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-use instrument::{self, Instrument};
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-use map::{self, Map};
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-use pitch;
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-use sample::{self, Frame, Sample as PcmSample};
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-use std;
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-use time;
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-use Velocity;
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-
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-/// A Sampler instrument.
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-#[derive(Clone, Debug)]
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-pub struct Sampler<M, NFG, A>
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- where NFG: instrument::NoteFreqGenerator,
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- A: Audio,
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-{
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- pub instrument: Instrument<M, NFG>,
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- pub map: Map<A>,
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- voices: Voices<A>,
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-}
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-
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-/// Samples that are currently active along with the `Hz` with which they were triggered.
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-///
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-/// A new pair is pushed on each `note_on`, and pairs are removed on their associated `note_off`.
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-///
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-/// In `Mono` mode, the sampler always fills the buffer using the last pair on the stack.
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-///
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-/// In `Poly` mode, each pair is mapped directly to each of the `Instrument`'s `voices` via their
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-/// `Vec` indices.
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-#[derive(Clone)]
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-pub struct Voices<A>
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- where A: Audio,
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-{
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- map: Vec<Option<PlayingSample<A>>>,
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-}
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-
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-/// A sample that is currently being played back.
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-#[derive(Clone)]
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-pub struct PlayingSample<A>
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- where A: Audio,
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-{
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- /// The pitch in hz at which the `note_on` was triggered.
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- pub note_on_hz: pitch::Hz,
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- pub note_on_vel: Velocity,
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- base_hz: pitch::Hz,
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- base_vel: Velocity,
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- /// Rate-adjustable interpolation of audio.
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- pub rate_converter: sample::rate::Converter<Playhead<A>>,
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- /// The time at which the `PlayingSample` was constructed.
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- pub time_of_note_on: std::time::Instant,
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-}
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-
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-/// An owned iterator that wraps an audio file but does not
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-#[derive(Clone)]
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-pub struct Playhead<A>
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- where A: Audio,
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-{
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- /// The position of the playhead over the `Sample`.
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- pub idx: usize,
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- audio: A,
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-}
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-
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-/// An iterator yielding one frame from the `Sampler` at a time.
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-pub struct Frames<'a, A: 'a, NF: 'a>
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- where A: Audio,
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-{
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- voices: &'a mut Voices<A>,
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- instrument_frames: instrument::Frames<'a, NF>,
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-}
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-
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-
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-impl<A> std::fmt::Debug for Voices<A>
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- where A: Audio,
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-{
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- fn fmt(&self, f: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
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- write!(f, "Voices {{ num: {:?} }}", self.map.len())
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- }
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-}
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-
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-impl<NFG, A> Sampler<instrument::mode::Mono, NFG, A>
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- where NFG: instrument::NoteFreqGenerator,
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- A: Audio,
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-{
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- /// Construct a `Sampler` with a `Mono::Legato` playback mode.
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- pub fn legato(nfg: NFG, map: Map<A>) -> Self {
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- Self::new(instrument::mode::Mono::legato(), nfg, map)
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- }
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-}
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-
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-impl<NFG, A> Sampler<instrument::mode::Mono, NFG, A>
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- where NFG: instrument::NoteFreqGenerator,
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- A: Audio,
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-{
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- /// Construct a `Sampler` with a `Mono::Retrigger` playback mode.
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- pub fn retrigger(nfg: NFG, map: Map<A>) -> Self {
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- Self::new(instrument::mode::Mono::retrigger(), nfg, map)
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- }
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-}
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-
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-impl<NFG, A> Sampler<instrument::mode::Poly, NFG, A>
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- where NFG: instrument::NoteFreqGenerator,
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- A: Audio,
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-{
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- /// Construct a `Sampler` with a `Poly` playback mode.
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- pub fn poly(nfg: NFG, map: Map<A>) -> Self {
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- Self::new(instrument::mode::Poly, nfg, map)
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- }
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-}
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-
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-
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-impl<M, NFG, A> Sampler<M, NFG, A>
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- where NFG: instrument::NoteFreqGenerator,
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- A: Audio,
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-{
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-
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- /// Construct a new `Sampler`.
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- pub fn new(mode: M, note_freq_gen: NFG, map: Map<A>) -> Self {
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- let instrument = Instrument::new(mode, note_freq_gen);
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- let n_voices = instrument.voices.len();
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- Sampler {
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- map: map,
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- voices: Voices { map: vec![None; n_voices] },
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- instrument: instrument,
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- }
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- }
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-
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- /// Map the `Instrument` to a new `Instrument` in place.
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- ///
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- /// This is useful for providing wrapper builder methods for the Synth.
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- #[inline]
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- pub fn map_instrument<Map, NewM, NewNFG>(self, f: Map) -> Sampler<NewM, NewNFG, A>
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- where Map: FnOnce(Instrument<M, NFG>) -> Instrument<NewM, NewNFG>,
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- NewNFG: instrument::NoteFreqGenerator,
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- {
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- let Sampler {
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- map,
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- voices,
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- instrument,
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- } = self;
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-
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- Sampler {
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- map: map,
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- voices: voices,
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- instrument: f(instrument),
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- }
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- }
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-
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- /// Build the `Sampler` with the given number of voices.
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- pub fn num_voices(mut self, n: usize) -> Self {
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- self.set_num_voices(n);
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- self
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- }
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-
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- /// Return the number of voices for use within the `Sampler`.
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- pub fn voice_count(&self) -> usize {
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- self.voices.map.len()
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- }
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-
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- /// Detune the `note_on` hz by the given amount.
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- pub fn detune(self, detune: f32) -> Self {
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- self.map_instrument(|inst| inst.detune(detune))
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- }
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-
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- /// Set the attack.
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- pub fn attack<Attack>(self, attack: Attack) -> Self
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- where Attack: Into<time::Ms>,
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- {
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- self.map_instrument(|inst| inst.attack(attack))
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- }
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-
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- /// Set the release.
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- pub fn release<Release>(self, release: Release) -> Self
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- where Release: Into<time::Ms>,
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- {
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- self.map_instrument(|inst| inst.release(release))
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- }
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-
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- /// Set the number of voices to use for
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- pub fn set_num_voices(&mut self, n: usize) {
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- self.instrument.set_num_voices(n);
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- self.voices.map.resize(n, None);
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- }
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-
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- /// Begin playback of a note.
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- #[inline]
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- pub fn note_on<T>(&mut self, note_hz: T, note_vel: Velocity)
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- where M: instrument::Mode + super::Mode,
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- T: Into<pitch::Hz>
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- {
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- let Sampler { ref mut instrument, ref mut voices, ref map, .. } = *self;
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- let hz = note_hz.into();
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- instrument.note_on(hz, note_vel);
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- super::Mode::note_on(&mut instrument.mode, hz, note_vel, map, &mut voices.map);
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- }
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-
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- /// Stop playback of the note that was triggered with the matching frequency.
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- #[inline]
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- pub fn note_off<T>(&mut self, note_hz: T)
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- where M: instrument::Mode + super::Mode,
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- T: Into<pitch::Hz>
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- {
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- let Sampler { ref mut instrument, ref mut voices, ref map, .. } = *self;
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- let hz = note_hz.into();
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- super::Mode::note_off(&mut instrument.mode, hz, map, &mut voices.map);
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- instrument.note_off(hz);
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- }
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-
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- /// Stop playback and clear the current notes.
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- #[inline]
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- pub fn stop(&mut self)
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- where M: instrument::Mode,
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- {
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- let Sampler { ref mut instrument, ref mut voices, .. } = *self;
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- instrument.stop();
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- voices.map.clear();
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- }
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-
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- /// Produces an iterator that yields `Frame`s of audio data.
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- pub fn frames(&mut self, sample_hz: f64) -> Frames<A, NFG::NoteFreq>
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- where A: Audio,
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- <A::Frame as Frame>::Sample: sample::Duplex<f64>,
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- <<A::Frame as Frame>::Sample as PcmSample>::Float: sample::FromSample<f32>,
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- {
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- Frames {
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- voices: &mut self.voices,
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- instrument_frames: self.instrument.frames(sample_hz),
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- }
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- }
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-
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- /// Returns whether or not the `Sampler` is currently playing any notes.
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- pub fn is_active(&self) -> bool {
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- for voice in &self.voices.map {
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- if voice.is_some() {
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- return true;
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- }
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- }
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- false
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- }
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-
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- /// Fills the given slice of frames with the `Sampler::frames` iterator.
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- pub fn fill_slice<F>(&mut self, output: &mut [F], sample_hz: f64)
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- where F: Frame,
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- F::Sample: sample::Duplex<f64>,
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- <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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- A: Audio<Frame=F>,
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- {
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- let mut frames = self.frames(sample_hz);
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- sample::slice::map_in_place(output, |f| {
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- f.zip_map(frames.next_frame(), |a, b| {
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- a.add_amp(b.to_sample::<<F::Sample as PcmSample>::Signed>())
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- })
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- });
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- }
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-
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-}
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-
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-
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-#[cfg(feature="serde_serialization")]
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-pub mod private {
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- use audio::Audio;
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- use instrument::{self, Instrument};
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- use map::Map;
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-
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- /// A private constructor for use within serde.rs.
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- pub fn new<M, NFG, A>(instrument: Instrument<M, NFG>,
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- map: Map<A>,
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- num_voices: usize) -> super::Sampler<M, NFG, A>
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- where NFG: instrument::NoteFreqGenerator,
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- A: Audio,
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- {
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- super::Sampler {
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- instrument: instrument,
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- map: map,
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- voices: super::Voices { map: vec![None; num_voices] },
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- }
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- }
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-}
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-
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-
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-impl<A> PlayingSample<A>
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- where A: Audio,
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-{
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-
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- /// Construct a new `PlayingSample` from the given note hz, velocity and the associated
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- /// `Sample` from the `Map`.
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- pub fn new(hz: pitch::Hz, vel: Velocity, sample: map::Sample<A>) -> Self {
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- Self::from_playhead_idx(0, hz, vel, sample)
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- }
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-
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- /// Construct a new `PlayingSample` from the given note hz, velocity and the associated
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- /// `Sample` from the `Map`.
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- ///
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- /// The given `Sample`'s audio will begin playing from the given `idx`.
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- pub fn from_playhead_idx(idx: usize,
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- hz: pitch::Hz,
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- vel: Velocity,
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- sample: map::Sample<A>) -> Self
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- {
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- let map::Sample { base_hz, base_vel, audio } = sample;
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- let playhead = Playhead::from_idx(idx, audio);
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- let rate_converter = sample::rate::Converter::scale_playback_hz(playhead, 1.0);
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- PlayingSample {
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- note_on_hz: hz,
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- note_on_vel: vel,
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- base_hz: base_hz,
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- base_vel: base_vel,
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- rate_converter: rate_converter,
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- time_of_note_on: std::time::Instant::now(),
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- }
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- }
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-
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-}
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-
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-
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-impl<A> Playhead<A>
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- where A: Audio,
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-{
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- /// Wrap the given `Audio` with a `Playhead` starting from 0.
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- pub fn new(audio: A) -> Self {
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- Self::from_idx(0, audio)
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- }
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-
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- /// Wrap the given `Audio` with a `Playhead` starting from the given playhead index.
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- pub fn from_idx(idx: usize, audio: A) -> Self {
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- Playhead {
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- idx: idx,
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- audio: audio,
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- }
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- }
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-}
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-
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-impl<A> Iterator for Playhead<A>
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- where A: Audio,
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-{
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- type Item = A::Frame;
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- #[inline]
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- fn next(&mut self) -> Option<Self::Item> {
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- let idx = self.idx;
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- self.idx += 1;
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- Audio::data(&self.audio).get(idx).map(|&f| f)
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- }
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-}
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-
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-
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-impl<'a, A, NF> Frames<'a, A, NF>
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- where A: Audio,
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- <A::Frame as Frame>::Sample: sample::Duplex<f64>,
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- <<A::Frame as Frame>::Sample as PcmSample>::Float: sample::FromSample<f32>,
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- NF: instrument::NoteFreq,
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-{
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- /// Yields the next audio `Frame`.
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- #[inline]
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- pub fn next_frame(&mut self) -> A::Frame {
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- let Frames {
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- ref mut voices,
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- ref mut instrument_frames,
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- } = *self;
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-
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|
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- let frame_per_voice = instrument_frames.next_frame_per_voice();
|
|
|
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- let equilibrium = <A::Frame as Frame>::equilibrium();
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|
|
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- voices.map.iter_mut()
|
|
|
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- .zip(frame_per_voice)
|
|
|
|
- .fold(equilibrium, |frame, (voice, amp_hz)| {
|
|
|
|
- if let Some((amp, hz)) = amp_hz {
|
|
|
|
- match *voice {
|
|
|
|
- None => return frame,
|
|
|
|
- Some(ref mut voice) => {
|
|
|
|
- let playback_hz_scale = hz / voice.base_hz.hz();
|
|
|
|
- voice.rate_converter.set_playback_hz_scale(playback_hz_scale as f64);
|
|
|
|
- match voice.rate_converter.next_frame() {
|
|
|
|
- Some(wave) => {
|
|
|
|
- let amp = amp * voice.base_vel;
|
|
|
|
- let scaled = wave.scale_amp(amp.to_sample());
|
|
|
|
- return frame.zip_map(scaled, |f, s| {
|
|
|
|
- f.add_amp(s.to_sample::<<<A::Frame as Frame>::Sample as PcmSample>::Signed>())
|
|
|
|
- });
|
|
|
|
- },
|
|
|
|
- None => return frame,
|
|
|
|
- }
|
|
|
|
- },
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- // If we made it this far, the voice has finished playback of the note.
|
|
|
|
- *voice = None;
|
|
|
|
- frame
|
|
|
|
- })
|
|
|
|
- }
|
|
|
|
-}
|
|
|
|
-
|
|
|
|
-impl<'a, A, NF> Iterator for Frames<'a, A, NF>
|
|
|
|
- where A: Audio,
|
|
|
|
- <A::Frame as Frame>::Sample: sample::Duplex<f64>,
|
|
|
|
- <<A::Frame as Frame>::Sample as PcmSample>::Float: sample::FromSample<f32>,
|
|
|
|
- NF: instrument::NoteFreq,
|
|
|
|
-{
|
|
|
|
- type Item = A::Frame;
|
|
|
|
- fn next(&mut self) -> Option<Self::Item> {
|
|
|
|
- Some(self.next_frame())
|
|
|
|
- }
|
|
|
|
-}
|
|
|