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@@ -2,18 +2,19 @@ use instrument::{self, Instrument};
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use map::{self, Map};
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use pitch;
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use sample::{self, Frame, Sample as PcmSample};
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+use std;
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use time;
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use Velocity;
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/// A Sampler instrument.
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-#[derive(Clone)]
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-pub struct Sampler<M, NFG, F>
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+#[derive(Clone, Debug)]
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+pub struct Sampler<M, NFG, A>
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where NFG: instrument::NoteFreqGenerator,
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- F: Frame,
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+ A: map::Audio,
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{
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- map: Map<F>,
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- voices: Voices<F>,
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- instrument: Instrument<M, NFG>,
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+ pub instrument: Instrument<M, NFG>,
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+ pub map: Map<A>,
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+ voices: Voices<A>,
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}
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/// Samples that are currently active along with the `Hz` with which they were triggered.
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@@ -25,16 +26,16 @@ pub struct Sampler<M, NFG, F>
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/// In `Poly` mode, each pair is mapped directly to each of the `Instrument`'s `voices` via their
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/// `Vec` indices.
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#[derive(Clone)]
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-pub struct Voices<F>
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- where F: Frame,
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+pub struct Voices<A>
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+ where A: map::Audio,
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{
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- map: Vec<Option<PlayingSample<F>>>,
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+ map: Vec<Option<PlayingSample<A>>>,
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}
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/// A sample that is currently being played back.
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#[derive(Clone)]
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-pub struct PlayingSample<F>
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- where F: Frame,
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+pub struct PlayingSample<A>
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+ where A: map::Audio,
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{
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/// The pitch in hz at which the `note_on` was triggered.
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pub note_on_hz: pitch::Hz,
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@@ -42,67 +43,74 @@ pub struct PlayingSample<F>
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base_hz: pitch::Hz,
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base_vel: Velocity,
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/// Rate-adjustable interpolation of audio.
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- pub rate_converter: sample::rate::Converter<Playhead<F>>,
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+ pub rate_converter: sample::rate::Converter<Playhead<A>>,
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}
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/// An owned iterator that wraps an audio file but does not
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#[derive(Clone)]
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-pub struct Playhead<F>
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- where F: Frame,
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+pub struct Playhead<A>
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+ where A: map::Audio,
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{
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/// The position of the playhead over the `Sample`.
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pub idx: usize,
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- audio: map::Audio<F>,
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+ audio: A,
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}
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/// An iterator yielding one frame from the `Sampler` at a time.
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-pub struct Frames<'a, F: 'a, NF: 'a>
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- where F: Frame,
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+pub struct Frames<'a, A: 'a, NF: 'a>
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+ where A: map::Audio,
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{
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- voices: &'a mut Voices<F>,
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+ voices: &'a mut Voices<A>,
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instrument_frames: instrument::Frames<'a, NF>,
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}
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+impl<A> std::fmt::Debug for Voices<A>
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+ where A: map::Audio,
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+{
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+ fn fmt(&self, f: &mut std::fmt::Formatter) -> Result<(), std::fmt::Error> {
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+ write!(f, "Voices {{ num: {:?} }}", self.map.len())
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+ }
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+}
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-impl<NFG, F> Sampler<instrument::mode::Mono, NFG, F>
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+impl<NFG, A> Sampler<instrument::mode::Mono, NFG, A>
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where NFG: instrument::NoteFreqGenerator,
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- F: Frame,
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+ A: map::Audio,
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{
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/// Construct a `Sampler` with a `Mono::Legato` playback mode.
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- pub fn legato(nfg: NFG, map: Map<F>) -> Self {
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+ pub fn legato(nfg: NFG, map: Map<A>) -> Self {
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Self::new(instrument::mode::Mono::legato(), nfg, map)
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}
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}
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-impl<NFG, F> Sampler<instrument::mode::Mono, NFG, F>
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+impl<NFG, A> Sampler<instrument::mode::Mono, NFG, A>
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where NFG: instrument::NoteFreqGenerator,
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- F: Frame,
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+ A: map::Audio,
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{
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/// Construct a `Sampler` with a `Mono::Retrigger` playback mode.
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- pub fn retrigger(nfg: NFG, map: Map<F>) -> Self {
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+ pub fn retrigger(nfg: NFG, map: Map<A>) -> Self {
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Self::new(instrument::mode::Mono::retrigger(), nfg, map)
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}
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}
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-impl<NFG, F> Sampler<instrument::mode::Poly, NFG, F>
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+impl<NFG, A> Sampler<instrument::mode::Poly, NFG, A>
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where NFG: instrument::NoteFreqGenerator,
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- F: Frame,
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+ A: map::Audio,
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{
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/// Construct a `Sampler` with a `Poly` playback mode.
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- pub fn poly(nfg: NFG, map: Map<F>) -> Self {
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+ pub fn poly(nfg: NFG, map: Map<A>) -> Self {
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Self::new(instrument::mode::Poly, nfg, map)
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}
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}
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-impl<M, NFG, F> Sampler<M, NFG, F>
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+impl<M, NFG, A> Sampler<M, NFG, A>
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where NFG: instrument::NoteFreqGenerator,
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- F: Frame,
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+ A: map::Audio,
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{
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/// Construct a new `Sampler`.
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- pub fn new(mode: M, note_freq_gen: NFG, map: Map<F>) -> Self {
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+ pub fn new(mode: M, note_freq_gen: NFG, map: Map<A>) -> Self {
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let instrument = Instrument::new(mode, note_freq_gen);
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let n_voices = instrument.voices.len();
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Sampler {
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@@ -116,7 +124,7 @@ impl<M, NFG, F> Sampler<M, NFG, F>
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///
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/// This is useful for providing wrapper builder methods for the Synth.
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#[inline]
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- pub fn map_instrument<Map, NewM, NewNFG>(self, f: Map) -> Sampler<NewM, NewNFG, F>
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+ pub fn map_instrument<Map, NewM, NewNFG>(self, f: Map) -> Sampler<NewM, NewNFG, A>
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where Map: FnOnce(Instrument<M, NFG>) -> Instrument<NewM, NewNFG>,
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NewNFG: instrument::NoteFreqGenerator,
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{
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@@ -139,21 +147,26 @@ impl<M, NFG, F> Sampler<M, NFG, F>
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self
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}
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+ /// Return the number of voices for use within the `Sampler`.
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+ pub fn voice_count(&self) -> usize {
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+ self.voices.map.len()
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+ }
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+
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/// Detune the `note_on` hz by the given amount.
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pub fn detune(self, detune: f32) -> Self {
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self.map_instrument(|inst| inst.detune(detune))
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}
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/// Set the attack.
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- pub fn attack<A>(self, attack: A) -> Self
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- where A: Into<time::Ms>,
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+ pub fn attack<Attack>(self, attack: Attack) -> Self
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+ where Attack: Into<time::Ms>,
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{
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self.map_instrument(|inst| inst.attack(attack))
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}
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/// Set the release.
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- pub fn release<R>(self, release: R) -> Self
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- where R: Into<time::Ms>,
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+ pub fn release<Release>(self, release: Release) -> Self
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+ where Release: Into<time::Ms>,
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{
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self.map_instrument(|inst| inst.release(release))
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}
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@@ -188,11 +201,21 @@ impl<M, NFG, F> Sampler<M, NFG, F>
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super::Mode::note_off(&mut instrument.mode, hz, map, &mut voices.map);
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}
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+ /// Stop playback and clear the current notes.
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+ #[inline]
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+ pub fn stop(&mut self)
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+ where M: instrument::Mode,
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+ {
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+ let Sampler { ref mut instrument, ref mut voices, .. } = *self;
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+ instrument.stop();
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+ voices.map.clear();
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+ }
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+
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/// Produces an iterator that yields `Frame`s of audio data.
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- pub fn frames(&mut self, sample_hz: f64) -> Frames<F, NFG::NoteFreq>
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- where F: Frame,
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- F::Sample: sample::Duplex<f64>,
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- <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+ pub fn frames(&mut self, sample_hz: f64) -> Frames<A, NFG::NoteFreq>
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+ where A: map::Audio,
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+ <A::Frame as Frame>::Sample: sample::Duplex<f64>,
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+ <<A::Frame as Frame>::Sample as PcmSample>::Float: sample::FromSample<f32>,
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{
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Frames {
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voices: &mut self.voices,
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@@ -211,10 +234,11 @@ impl<M, NFG, F> Sampler<M, NFG, F>
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}
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/// Fills the given slice of frames with the `Sampler::frames` iterator.
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- pub fn fill_slice(&mut self, output: &mut [F], sample_hz: f64)
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+ pub fn fill_slice<F>(&mut self, output: &mut [F], sample_hz: f64)
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where F: Frame,
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F::Sample: sample::Duplex<f64>,
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<F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+ A: map::Audio<Frame=F>,
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{
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let mut frames = self.frames(sample_hz);
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sample::slice::map_in_place(output, |f| {
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@@ -227,14 +251,33 @@ impl<M, NFG, F> Sampler<M, NFG, F>
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}
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+pub mod private {
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+ use instrument::{self, Instrument};
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+ use map::{self, Map};
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+
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+ /// A private constructor for use within serde.rs.
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+ pub fn new<M, NFG, A>(instrument: Instrument<M, NFG>,
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+ map: Map<A>,
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+ num_voices: usize) -> super::Sampler<M, NFG, A>
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+ where NFG: instrument::NoteFreqGenerator,
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+ A: map::Audio,
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+ {
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+ super::Sampler {
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+ instrument: instrument,
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+ map: map,
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+ voices: super::Voices { map: vec![None; num_voices] },
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+ }
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+ }
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+}
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+
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-impl<F> PlayingSample<F>
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- where F: Frame,
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+impl<A> PlayingSample<A>
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+ where A: map::Audio,
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{
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/// Construct a new `PlayingSample` from the given note hz, velocity and the associated
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/// `Sample` from the `Map`.
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- pub fn new(hz: pitch::Hz, vel: Velocity, sample: map::Sample<F>) -> Self {
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+ pub fn new(hz: pitch::Hz, vel: Velocity, sample: map::Sample<A>) -> Self {
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Self::from_playhead_idx(0, hz, vel, sample)
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}
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@@ -245,7 +288,7 @@ impl<F> PlayingSample<F>
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pub fn from_playhead_idx(idx: usize,
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hz: pitch::Hz,
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vel: Velocity,
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- sample: map::Sample<F>) -> Self
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+ sample: map::Sample<A>) -> Self
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{
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let map::Sample { base_hz, base_vel, audio } = sample;
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let playhead = Playhead::from_idx(idx, audio);
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@@ -262,16 +305,16 @@ impl<F> PlayingSample<F>
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}
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-impl<F> Playhead<F>
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- where F: Frame,
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+impl<A> Playhead<A>
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+ where A: map::Audio,
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{
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/// Wrap the given `Audio` with a `Playhead` starting from 0.
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- pub fn new(audio: map::Audio<F>) -> Self {
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+ pub fn new(audio: A) -> Self {
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Self::from_idx(0, audio)
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}
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/// Wrap the given `Audio` with a `Playhead` starting from the given playhead index.
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- pub fn from_idx(idx: usize, audio: map::Audio<F>) -> Self {
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+ pub fn from_idx(idx: usize, audio: A) -> Self {
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Playhead {
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idx: idx,
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audio: audio,
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@@ -279,28 +322,28 @@ impl<F> Playhead<F>
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}
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}
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-impl<F> Iterator for Playhead<F>
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- where F: Frame,
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+impl<A> Iterator for Playhead<A>
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+ where A: map::Audio,
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{
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- type Item = F;
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+ type Item = A::Frame;
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#[inline]
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fn next(&mut self) -> Option<Self::Item> {
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let idx = self.idx;
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self.idx += 1;
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- self.audio.data.get(idx).map(|&f| f)
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+ map::Audio::data(&self.audio).get(idx).map(|&f| f)
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}
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}
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-impl<'a, F, NF> Frames<'a, F, NF>
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- where F: Frame,
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- F::Sample: sample::Duplex<f64>,
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- <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+impl<'a, A, NF> Frames<'a, A, NF>
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+ where A: map::Audio,
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+ <A::Frame as Frame>::Sample: sample::Duplex<f64>,
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+ <<A::Frame as Frame>::Sample as PcmSample>::Float: sample::FromSample<f32>,
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NF: instrument::NoteFreq,
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{
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/// Yields the next audio `Frame`.
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#[inline]
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- pub fn next_frame(&mut self) -> F {
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+ pub fn next_frame(&mut self) -> A::Frame {
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let Frames {
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ref mut voices,
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ref mut instrument_frames,
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@@ -310,7 +353,7 @@ impl<'a, F, NF> Frames<'a, F, NF>
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voices.map.iter_mut()
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.zip(frame_per_voice)
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.filter_map(|(v, amp_hz)| amp_hz.map(|amp_hz| (v, amp_hz)))
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- .fold(F::equilibrium(), |frame, (voice, (amp, hz))| {
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+ .fold(<A::Frame as Frame>::equilibrium(), |frame, (voice, (amp, hz))| {
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match *voice {
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None => return frame,
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Some(ref mut voice) => {
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@@ -321,7 +364,7 @@ impl<'a, F, NF> Frames<'a, F, NF>
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let amp = amp * voice.base_vel;
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let scaled = wave.scale_amp(amp.to_sample());
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return frame.zip_map(scaled, |f, s| {
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- f.add_amp(s.to_sample::<<F::Sample as PcmSample>::Signed>())
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+ f.add_amp(s.to_sample::<<<A::Frame as Frame>::Sample as PcmSample>::Signed>())
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});
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},
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None => (),
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@@ -336,63 +379,14 @@ impl<'a, F, NF> Frames<'a, F, NF>
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}
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}
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-impl<'a, F, NF> Iterator for Frames<'a, F, NF>
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- where F: Frame,
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- F::Sample: sample::Duplex<f64>,
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- <F::Sample as PcmSample>::Float: sample::FromSample<f32>,
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+impl<'a, A, NF> Iterator for Frames<'a, A, NF>
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+ where A: map::Audio,
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+ <A::Frame as Frame>::Sample: sample::Duplex<f64>,
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+ <<A::Frame as Frame>::Sample as PcmSample>::Float: sample::FromSample<f32>,
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NF: instrument::NoteFreq,
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{
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- type Item = F;
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+ type Item = A::Frame;
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fn next(&mut self) -> Option<Self::Item> {
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Some(self.next_frame())
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}
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}
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-
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-
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-// pub fn fill_buffer_with_voice<NF, F>(
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-// voice: &mut instrument::Voice<NF>,
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-// output: &mut [F],
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-// sample: &map::Sample<F>,
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-// sample_hz: f64,
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-// n_channels: usize,
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-// loop_data: Option<&(instrument::unit::LoopStart, instrument::unit::LoopEnd)>,
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-// fade_data: Option<&(instrument::unit::Attack, instrument::unit::Release)>
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-// ) where F: sample::Frame + sample::Duplex<f32>,
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-// NF: instrument::NoteFreq,
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-// {
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-// let instrument::Voice {
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-// ref mut playhead,
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-// ref mut loop_playhead,
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-// ref mut maybe_note,
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-// } = *voice;
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-//
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-// let (attack, release) = fade_data.map_or_else(|| (0, 0), |&(a, r)| (a, r));
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-// let velocity = maybe_note.as_ref().map_or_else(|| 1.0, |&(_, _, _, velocity)| velocity);
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-//
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-// // Determine the velocity by which we will multiply each sample by normalising using the
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-// // `Sample`'s base velocity.
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-// let velocity = velocity / sample.base_vel;
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-// let base_hz = sample.base_hz.hz();
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-//
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-// let frame_ms = time::Samples(1).ms(sample_hz);
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-//
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-// for frame in output.chunks_mut(n_channels) {
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-//
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-// // Calculate the amplitude of the current frame.
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-// let wave = if maybe_note.is_some() && *loop_playhead < duration {
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-//
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-// let (note_state, hz) = maybe_note.as_mut()
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-// .map(|&mut(note_state, _, ref mut freq, _)| {
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-// freq.step_frame(frame_ms);
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-// (note_state, freq.hz())
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-// }).unwrap();
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-//
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-// let freq_multi = hz as f64 / base_hz as f64;
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-//
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-// //let wave = sample.audio.data[*
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-//
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-// };
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-//
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-// }
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-// }
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-
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