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- >
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- <sunlight
- name = "Sunlight 01"
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- >
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- >
- <constant_shader
- name = "Background shader"
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- >
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- </sphere>
- <planet
- name = "Planet 01"
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- >
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- <planet_atmosphere
- name = "Atmosphere 01"
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- >
- </planet_atmosphere>
- <power_fractal_shader_v3
- name = "Base colours"
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- >
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- <simple_shape_shader
- name = "Simple shape shader 01"
- gui_use_node_pos = "1"
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- type_of_shape = "1"
- position = "0 0 0"
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- draw_shape_edges_in_preview = "1"
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- >
- </simple_shape_shader>
- <power_fractal_shader_v3
- name = "Fractal terrain 01"
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- gui_group = "Terrain"
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- seed = "119"
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- smallest_scale = "1"
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- noise_stretch_XYZ = "1 1 1"
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- displacement_spike_limit = "0.25"
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- buoyancy_from_variation = "0.5"
- clumping_of_variation = "0.25"
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- >
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- name = "Fractal warp shader 01"
- gui_use_node_pos = "1"
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- gui_group = "Terrain"
- enable = "1"
- input_node = "Fractal terrain 01"
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- gui_preview_patch_size = "1000 1000"
- scale = "1000"
- warp_amount = "0.25"
- variation = "1.5"
- roughness = "1"
- scale_filter = ""
- blend_by_shader = "0"
- blending_shader = ""
- fit_blendshader_to_this = "0"
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- >
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- <compute_terrain
- name = "Compute Terrain"
- gui_use_node_pos = "1"
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- gui_group = "Terrain"
- enable = "1"
- input_node = "Fractal warp shader 01"
- gui_use_preview_patch_size = "0"
- gui_preview_patch_size = "1000 1000"
- gradient_patch_size = "20"
- smooth_surface = "0"
- >
- </compute_terrain>
- <group
- name = "Objects"
- gui_use_node_pos = "1"
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- gui_group = ""
- gui_node_size = "240 320 1"
- gui_node_colour = "0.8000000119 0.8000000119 0.8000000119"
- special_group = "1"
- global_bookmark = "1"
- >
- </group>
- <group
- name = "Terrain"
- gui_use_node_pos = "1"
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- gui_group = ""
- gui_node_size = "640 440 1"
- gui_node_colour = "0.2119999975 0.5174000263 0.1138999984"
- special_group = "2"
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- >
- </group>
- <group
- name = "Shaders"
- gui_use_node_pos = "1"
- gui_node_pos = "-720 340 0"
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- gui_node_size = "640 520 1"
- gui_node_colour = "0.7968999743 0.1604000032 0.1604000032"
- special_group = "3"
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- >
- </group>
- <group
- name = "Water"
- gui_use_node_pos = "1"
- gui_node_pos = "200 600 0"
- gui_group = ""
- gui_node_size = "640 240 1"
- gui_node_colour = "0.1000000015 0.5 0.349999994"
- special_group = "4"
- global_bookmark = "1"
- >
- </group>
- <group
- name = "Atmosphere"
- gui_use_node_pos = "1"
- gui_node_pos = "200 290 0"
- gui_group = ""
- gui_node_size = "640 160 1"
- gui_node_colour = "0.2310000062 0.3203999996 1"
- special_group = "5"
- global_bookmark = "1"
- >
- </group>
- <group
- name = "Lighting"
- gui_use_node_pos = "1"
- gui_node_pos = "320 -80 0"
- gui_group = ""
- gui_node_size = "240 320 1"
- gui_node_colour = "1 0.7299000025 0.2195000052"
- special_group = "6"
- global_bookmark = "1"
- >
- </group>
- <group
- name = "Cameras"
- gui_use_node_pos = "1"
- gui_node_pos = "640 -50 0"
- gui_group = ""
- gui_node_size = "240 380 1"
- gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
- special_group = "7"
- global_bookmark = "1"
- >
- </group>
- <group
- name = "Renderers"
- gui_use_node_pos = "1"
- gui_node_pos = "973 -80 0"
- gui_group = ""
- gui_node_size = "266.0336416 320 1"
- gui_node_colour = "0.7372000217 0.3440000117 0.2119999975"
- special_group = "8"
- global_bookmark = "1"
- >
- </group>
- <surface_layer
- name = "snow"
- gui_use_node_pos = "1"
- gui_node_pos = "-920 340 0"
- gui_group = "Shaders"
- enable = "1"
- input_node = "/Base colours"
- gui_use_preview_patch_size = "0"
- gui_preview_patch_size = "1000 1000"
- apply_colour = "1"
- diffuse_colour = "0.9312499762 0.9312499762 0.9312499762"
- colour_function = ""
- enable_test_colour = "0"
- test_colour = "1 0 1"
- luminous = "0"
- luminosity_multiplier = "1"
- luminosity_tint = "1 1 1"
- luminosity_function = ""
- displacement_direction = "1"
- displacement_multiplier = "1"
- displacement_function = ""
- displacement_offset = "0"
- smoothing_effect = "0"
- smoothing_amount = "1"
- child_layers = ""
- coverage = "1"
- fractal_breakup = "1"
- breakup_shader = "Fractal breakup 01"
- fractal_contrast = "0.5"
- invert_breakup = "0"
- only_breakup_colour = "1"
- blend_by_shader = "0"
- blending_shader = ""
- invert_blendshader = "0"
- blend_as_coverage = "1"
- limit_maximum_altitude = "0"
- maximum_altitude = "1000"
- max_alt_fuzzy_zone = "200"
- limit_minimum_altitude = "1"
- minimum_altitude = "-10"
- min_alt_fuzzy_zone = "200"
- altitude_key = "0"
- use_Y_for_altitude = "1"
- limit_maximum_slope = "1"
- maximum_slope_angle = "80"
- max_slope_fuzzy_zone = "20"
- limit_minimum_slope = "0"
- minimum_slope_angle = "30"
- min_slope_fuzzy_zone = "10"
- slope_key = "0"
- use_Y_for_slope = "0"
- intersect_underlying = "0"
- intersection_mode = "0"
- intersection_zone = "2"
- smoothing_scale = "0"
- intersection_shift = "2"
- min_intersection_shift = "-2"
- fuzzy_zone_softness = "1"
- >
- </surface_layer>
- <power_fractal_shader_v3
- name = "Fractal breakup 01"
- gui_use_node_pos = "1"
- gui_node_pos = "-720 400 0"
- gui_group = "Shaders"
- enable = "1"
- input_node = ""
- gui_use_preview_patch_size = "0"
- gui_preview_patch_size = "1000 1000"
- seed = "53043"
- feature_scale = "1"
- lead-in_scale = "1000"
- smallest_scale = "0.01"
- noise_octaves = "19"
- noise_stretch_XYZ = "1 1 1"
- apply_high_colour = "1"
- high_colour = "1 1 1"
- apply_low_colour = "0"
- low_colour = "0 0 0"
- colour_contrast = "0.5"
- colour_offset = "0"
- colour_roughness = "5"
- clamp_high_colour = "0"
- clamp_low_colour = "0"
- apply_displacement = "0"
- displacement_direction = "1"
- displacement_amplitude = "1"
- displacement_offset = "0"
- displacement_roughness = "1"
- displacement_spike_limit = "1"
- continue_spike_limit = "0"
- adjust_coastline = "0"
- coastline_altitude = "0"
- coastline_smoothing = "30"
- noise_flavour = "0"
- ridge_smoothing = "0.1"
- gully_smoothing = "0.1"
- noise_variation = "1"
- variation_method = "2"
- buoyancy_from_variation = "0"
- clumping_of_variation = "0.25"
- distort_by_normal = "1"
- distortion_by_normal = "5"
- lead-in_warp_effect = "1"
- lead-in_warp_amount = "1"
- less_warp_at_feature_scale = "0"
- allow_vertical_warp = "0"
- four-d_noise = "0"
- four-d_noise_speed = "0.1"
- reference_frame_number = "0"
- blend_by_shader = "0"
- blending_shader = ""
- fit_blendshader_to_this = "0"
- invert_blendshader = "0"
- >
- </power_fractal_shader_v3>
- <surface_layer
- name = "grass"
- gui_use_node_pos = "1"
- gui_node_pos = "-920 220 0"
- gui_group = "Shaders"
- enable = "1"
- input_node = "/snow"
- gui_use_preview_patch_size = "0"
- gui_preview_patch_size = "1000 1000"
- apply_colour = "1"
- diffuse_colour = "0.09387999773 0.130400002 0.08241000026"
- colour_function = ""
- enable_test_colour = "0"
- test_colour = "1 0 1"
- luminous = "0"
- luminosity_multiplier = "1"
- luminosity_tint = "1 1 1"
- luminosity_function = ""
- displacement_direction = "1"
- displacement_multiplier = "1"
- displacement_function = ""
- displacement_offset = "0"
- smoothing_effect = "0"
- smoothing_amount = "1"
- child_layers = ""
- coverage = "1"
- fractal_breakup = "1"
- breakup_shader = "Fractal breakup 02"
- fractal_contrast = "0.5"
- invert_breakup = "0"
- only_breakup_colour = "1"
- blend_by_shader = "0"
- blending_shader = ""
- invert_blendshader = "0"
- blend_as_coverage = "1"
- limit_maximum_altitude = "1"
- maximum_altitude = "200"
- max_alt_fuzzy_zone = "200"
- limit_minimum_altitude = "0"
- minimum_altitude = "200"
- min_alt_fuzzy_zone = "200"
- altitude_key = "1"
- use_Y_for_altitude = "0"
- limit_maximum_slope = "0"
- maximum_slope_angle = "60"
- max_slope_fuzzy_zone = "20"
- limit_minimum_slope = "0"
- minimum_slope_angle = "30"
- min_slope_fuzzy_zone = "10"
- slope_key = "0"
- use_Y_for_slope = "0"
- intersect_underlying = "0"
- intersection_mode = "0"
- intersection_zone = "2"
- smoothing_scale = "0"
- intersection_shift = "2"
- min_intersection_shift = "-2"
- fuzzy_zone_softness = "1"
- >
- </surface_layer>
- <power_fractal_shader_v3
- name = "Fractal breakup 02"
- gui_use_node_pos = "1"
- gui_node_pos = "-720 280 0"
- gui_group = "Shaders"
- enable = "1"
- input_node = ""
- gui_use_preview_patch_size = "0"
- gui_preview_patch_size = "1000 1000"
- seed = "17867"
- feature_scale = "1"
- lead-in_scale = "1000"
- smallest_scale = "0.01"
- noise_octaves = "19"
- noise_stretch_XYZ = "1 1 1"
- apply_high_colour = "1"
- high_colour = "1 1 1"
- apply_low_colour = "0"
- low_colour = "0 0 0"
- colour_contrast = "0.5"
- colour_offset = "0"
- colour_roughness = "5"
- clamp_high_colour = "0"
- clamp_low_colour = "0"
- apply_displacement = "0"
- displacement_direction = "1"
- displacement_amplitude = "1"
- displacement_offset = "0"
- displacement_roughness = "1"
- displacement_spike_limit = "1"
- continue_spike_limit = "0"
- adjust_coastline = "0"
- coastline_altitude = "0"
- coastline_smoothing = "30"
- noise_flavour = "0"
- ridge_smoothing = "0.1"
- gully_smoothing = "0.1"
- noise_variation = "1"
- variation_method = "2"
- buoyancy_from_variation = "0"
- clumping_of_variation = "0.25"
- distort_by_normal = "1"
- distortion_by_normal = "5"
- lead-in_warp_effect = "1"
- lead-in_warp_amount = "1"
- less_warp_at_feature_scale = "0"
- allow_vertical_warp = "0"
- four-d_noise = "0"
- four-d_noise_speed = "0.1"
- reference_frame_number = "0"
- blend_by_shader = "0"
- blending_shader = ""
- fit_blendshader_to_this = "0"
- invert_blendshader = "0"
- >
- </power_fractal_shader_v3>
- </terragen>
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