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@@ -0,0 +1,876 @@
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+<terragen
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+ name = "Project"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "0 0 0"
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+ gui_group = ""
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+ written_by_program = "Terragen 4"
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+ written_by_version = "4.0.00.0"
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+ author = ""
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+ comments = ""
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+ current_frame = "1"
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+ start_frame = "1"
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+ end_frame = "100"
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+ gui_network_view_position = "-970.3522294 220.8031346 0"
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+ gui_network_view_size = "1578 537 0"
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+ gui_network_view_zoom = "0.59580271"
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+ >
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+ <camera
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+ name = "Render Camera"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "640 60 0"
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+ gui_group = "Cameras"
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+ show_camera_body_in_preview = "1"
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+ position = "0 10 0"
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+ rotation = "0 0 0"
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+ light_exposure = "1"
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+ perspective = "0"
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+ fisheye = "0"
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+ use_horizontal_fov = "1"
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+ horizontal_fov = "60"
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+ use_vertical_fov = "0"
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+ vertical_fov = "42.10344887"
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+ focal_length_in_mm = "31.17691454"
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+ film_aperture_in_mm = "36 24"
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+ orthographic = "0"
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+ use_ortho_width = "1"
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+ ortho_width = "1000"
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+ use_ortho_height = "0"
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+ ortho_height = "1000"
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+ spherical = "1"
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+ motion_blur_position = "1"
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+ motion_blur_length = "0.5"
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+ shutter_offset = "-0.25"
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+ subject_distance = "100"
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+ aperture_diameter_in_mm = "5"
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+ import_position = "1"
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+ import_rotation = "1"
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+ import_fov_general = "1"
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+ import_Z_up = "0"
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+ import_rotation_order = "4"
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+ import_vertical_FOV = "1"
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+ import_focal_length = "0"
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+ import_focal_length_to_FOV = "0"
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+ do_not_import_FOV = "0"
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+ m_fbx_convert_to_metres = "1"
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+ import_offset = "0 0 0"
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+ import_scale = "1"
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+ import_filename = ""
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+ export_filename = ""
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+ stereo = "0"
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+ stereo_left = "1"
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+ stereo_centre = "0"
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+ stereo_right = "0"
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+ stereo_mode = "0"
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+ inter-axial_separation_in_mm = "63.5"
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+ zero_parallax_distance = "2.54"
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+ >
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+ </camera>
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+ <render
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+ name = "Render 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "960 -120 0"
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+ gui_group = "Renderers"
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+ master = "1"
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+ image_width = "2048"
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+ lock_aspect_ratio = "1"
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+ image_height = "1024"
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+ image_aspect_ratio = "2"
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+ pixel_aspect_ratio = "1"
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+ camera = "Render Camera"
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+ surfaces_visible = "1"
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+ atmosphere_visible = "1"
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+ do_shadows = "1"
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+ detail = "0.5"
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+ anti-aliasing = "2"
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+ motion_blur = "1"
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+ motion_blur_method = "1"
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+ depth_of_field = "0"
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+ dof_method = "2"
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+ ray_trace_objects = "1"
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+ ray_trace_atmosphere = "1"
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+ defer_all_shading = "0"
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+ GI_relative_detail = "2"
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+ GI_sample_quality = "2"
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+ GI_blur_radius = "8"
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+ supersample_prepass = "0"
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+ GI_surface_details = "1"
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+ do_crop_region = "0"
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+ crop_left = "0"
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+ crop_right = "1"
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+ crop_bottom = "0"
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+ crop_top = "1"
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+ crop_to_object = "0"
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+ crop_object_name = ""
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+ pixel_filter = "2"
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+ anti-aliasing_bloom = "1"
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+ detail_blending = "0"
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+ displacement_filter = "1"
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+ microvertex_jittering = "1"
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+ detail_jittering = "1"
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+ lock_subdiv_to_frame = "0"
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+ lock_to_frame_number = "1"
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+ do_reverse_primary_rays = "0"
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+ reverse_primary_rays_multiplier = "1"
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+ do_ray_traced_shadows = "1"
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+ ray_trace_everything = "0"
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+ experimental_atmo_bloom = "0"
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+ atmo_bloom_amount = "0.25"
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+ atmo_bloom_size = "0.25"
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+ bloom = "0"
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+ bloom_amount = "0.1"
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+ starburst = "0"
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+ starburst_amount = "0.1"
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+ starburst_softness = "0.05"
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+ soft_clip_effect = "1"
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+ soft_clip_softness = "1"
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+ compensate_soft_clip = "1"
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+ contrast = "1"
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+ contrast_adjust = "0.25"
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+ gamma_correction = "2.2"
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+ minimum_threads = "1"
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+ maximum_threads = "64"
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+ size_of_subdiv_cache_in_Mb = "1200"
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+ preallocate_subdiv_cache = "0"
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+ ray_detail_region = "1"
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+ ray_detail_region_padding = "0"
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+ GI_prepass_padding = "0"
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+ render_layer = ""
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+ output_image_filename = "/Users/jwoelper/Documents/temp.%04d.tif"
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+ extra_output_images = "0"
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+ extra_output_image_filename = "/Users/jwoelper/Documents/temp.IMAGETYPE.%04d.tif"
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+ create_subfolders = "1"
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+ tiff_bits = "8"
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+ tiff_compression = "1"
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+ micro_exporter = "0"
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+ micro_exporter_name = ""
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+ sequence_first = "1"
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+ sequence_last = "100"
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+ sequence_step = "1"
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+ >
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+ <render_bucket_controls
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+ name = "Render bucket controls 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "1160 120 0"
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+ gui_group = ""
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+ max_bucket_size = "256 256"
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+ allow_auto_reduction = "1"
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+ >
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+ </render_bucket_controls>
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+ <render_GI_settings
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+ name = "Render GI settings 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "1160 60 0"
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+ gui_group = ""
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+ GI_relative_detail = "2"
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+ GI_cache_detail = "2"
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+ GI_sample_quality = "2"
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+ GI_blur_radius = "8"
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+ supersample_prepass = "0"
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+ no_GI_cache_file = "1"
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+ write_to_GI_cache_file = "0"
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+ GI_cache_filename_to_write = "/Users/jwoelper/Documents/gicache_%04d.gic"
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+ read_from_GI_cache_file = "0"
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+ GI_cache_filename_to_read = ""
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+ GI_cache_blend_mode = "3"
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+ GI_cache_blend_range = "5"
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+ GI_prepass_padding = "0"
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+ GI_surface_details = "1"
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+ GI_surface_details_method = "1"
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+ GISD_occlusion_weight = "1"
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+ GISD_bounce_weight = "1"
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+ GISD_radius = "24"
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+ GISD_falloff = "1"
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+ cloud_GI_quality_preset = "1"
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+ >
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+ </render_GI_settings>
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+ <render_pixel_sampler
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+ name = "Render pixel sampler 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "1160 0 0"
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+ gui_group = ""
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+ anti-aliasing = "2"
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+ customise_sampling = "0"
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+ first_sampling_level = "2"
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+ pixel_noise_threshold = "0.15"
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+ >
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+ </render_pixel_sampler>
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+ <render_subdiv_settings
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+ name = "Render subdiv settings 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "1160 -60 0"
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+ gui_group = ""
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+ fully_adaptive = "1"
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+ microvertex_jittering = "1"
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+ force_all_edges = "0"
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+ detail_jittering = "1"
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+ displacement_filter = "1"
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+ jitter_shading_points = "1"
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+ ray_detail_multiplier = "0.25"
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+ stabilise_ray_detail_in_motion = "0"
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+ ray_detail_stabilisation = "3"
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+ >
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+ </render_subdiv_settings>
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+ </render>
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+ <enviro_light
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+ name = "Enviro light"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "320 0 0"
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+ gui_group = "Lighting"
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+ enable = "1"
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+ mode = "1"
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+ ambient_strength_on_surfaces = "1"
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+ ambient_colour_on_surfaces = "0.6499999762 0.8000000119 1"
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+ ambient_strength_in_atmosphere = "1"
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+ ambient_colour_in_atmosphere = "0.6499999762 0.8000000119 1"
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+ global_strength_on_surfaces = "1"
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+ global_tint_on_surfaces = "1 1 1"
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+ global_strength_in_atmosphere = "1"
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+ global_tint_in_atmosphere = "1 1 1"
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+ strength_on_surfaces = "1"
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+ colour_on_surfaces = "1 1 1"
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+ strength_in_atmosphere = "1"
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+ colour_in_atmosphere = "1 1 1"
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+ >
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+ </enviro_light>
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+ <sunlight
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+ name = "Sunlight 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "320 -60 0"
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+ gui_group = "Lighting"
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+ enable = "1"
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+ light_surfaces = "1"
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+ light_atmosphere = "1"
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+ heading = "300"
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+ elevation = "25"
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+ colour = "0.8999999762 0.9359999895 1"
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+ strength = "5"
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+ cast_shadows = "1"
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+ shadows_of_surfaces = "1"
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+ shadows_of_atmosphere = "1"
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+ soft_shadows = "0"
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+ soft_shadow_diameter = "0.5"
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+ soft_shadow_samples = "9"
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+ soft_shadow_sample_jitter = "1"
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+ glow_in_atmosphere = "1"
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+ specular_highlights = "1"
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+ visible_disc = "1"
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+ angular_diameter = "0.5"
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+ >
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+ </sunlight>
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+ <sphere
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+ name = "Background"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "0 -60 0"
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+ gui_group = "Objects"
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+ enable = "1"
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+ show_b-box_in_preview = "0"
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+ visible_to_camera = "1"
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+ visibility = "2"
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+ visible_to_other_rays = "1"
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+ cast_shadows = "0"
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+ render_method = "0"
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+ sorting_bias = "0"
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+ centre = "0 0 0"
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+ radius = "-200000000"
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+ rotate = "0 0 0"
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+ scale = "1 1 1"
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+ proper_surface_normals = "0"
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+ scaling_deforms_normals = "1"
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+ heading = "0"
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+ elevation = "0"
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+ distance = "0"
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+ surface_shader = "Background shader"
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+ displacement_tolerance = "1"
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+ import_offset = "0 0 0"
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+ import_scale = "1"
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+ import_motion_filename = ""
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+ >
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+ <constant_shader
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+ name = "Background shader"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "200 0 0"
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+ gui_group = ""
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+ enable = "1"
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+ input_node = ""
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+ gui_use_preview_patch_size = "0"
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+ gui_preview_patch_size = "1000 1000"
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+ colour = "0 0 0"
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+ alpha = "0 0 0"
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+ >
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+ </constant_shader>
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+ </sphere>
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+ <planet
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+ name = "Planet 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "0 0 0"
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+ gui_group = "Objects"
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+ enable = "1"
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+ show_b-box_in_preview = "0"
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+ render_surface = "1"
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+ translate_textures_with_planet = "0"
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+ render_atmosphere = "1"
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+ rotate_textures_with_planet = "0"
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+ lat_long_at_apex = "0 0"
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+ centre = "0 -6378000 0"
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+ rotation = "0 0 0"
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+ radius = "6378000"
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+ heading = "0"
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+ elevation = "270"
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+ distance = "6378000"
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+ surface_shader = "grass"
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+ atmosphere_shader = "Atmosphere 01"
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+ displacement_tolerance = "1"
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+ import_offset = "0 0 0"
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+ import_scale = "1"
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+ import_motion_filename = ""
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+ >
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+ </planet>
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+ <planet_atmosphere
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+ name = "Atmosphere 01"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "0 280 0"
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+ gui_group = "Atmosphere"
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+ enable = "1"
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+ input_node = ""
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+ gui_use_preview_patch_size = "0"
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+ gui_preview_patch_size = "1000 1000"
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+ enable_primary = "1"
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+ enable_secondary = "1"
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+ centre = "0 -6378000 0"
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+ radius = "6378000"
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+ seed = "0"
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+ haze_density = "1"
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+ haze_horizon_colour = "0.25 0.25 0.25"
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+ bluesky_density = "2.5"
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+ bluesky_horizon_colour = "0.200000003 0.25 0.3000000119"
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+ bluesky_additive = "0.75"
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+ bluesky_additive_colour = "0.1438666731 0.3779166639 1"
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+ redsky_decay = "2.5"
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+ haze_exp_height = "2000"
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+ bluesky_exp_height = "8000"
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+ ceiling_adjust = "7"
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+ ceiling = "56000"
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+ floor = "-16000"
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+ haze_glow_amount = "1.5"
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+ haze_glow_power = "1"
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+ bluesky_glow_amount = "0"
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+ bluesky_glow_power = "0.75"
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+ enviro_light = "1"
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+ enviro_light_tint = "1 1 1"
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+ anisotropic_enviro_light = "1"
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+ shadow_function = ""
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+ ambient = "0 0 0"
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+ fake_dark_power = "0"
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+ fake_dark_sharpness = "10"
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+ bluesky_density_colour = "0.2158000022 0.4535000026 1"
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+ redsky_decay_colour = "0.805896461 0.6354003549 0.3678794503"
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+ ozone_factor = "0.5"
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+ improved_glow_model = "1"
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+ number_of_samples = "16"
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+ adjust_to_distance = "1"
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+ sample_jitter = "1"
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+ enable_ray_traced_shadows = "0"
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+ >
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+ </planet_atmosphere>
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+ <power_fractal_shader_v3
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+ name = "Base colours"
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+ gui_use_node_pos = "1"
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+ gui_node_pos = "-920 460 0"
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+ gui_group = "Shaders"
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+ enable = "1"
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+ input_node = "Compute Terrain"
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+ gui_use_preview_patch_size = "0"
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+ gui_preview_patch_size = "1000 1000"
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+ seed = "8028"
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+ feature_scale = "1"
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|
+ lead-in_scale = "1000"
|
|
|
+ smallest_scale = "0.1125930452"
|
|
|
+ noise_octaves = "15"
|
|
|
+ noise_stretch_XYZ = "1 1 1"
|
|
|
+ apply_high_colour = "1"
|
|
|
+ high_colour = "0.3000000119 0.3000000119 0.3000000119"
|
|
|
+ apply_low_colour = "1"
|
|
|
+ low_colour = "0 0 0"
|
|
|
+ colour_contrast = "0.125"
|
|
|
+ colour_offset = "0"
|
|
|
+ colour_roughness = "5"
|
|
|
+ clamp_high_colour = "1"
|
|
|
+ clamp_low_colour = "1"
|
|
|
+ apply_displacement = "0"
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_amplitude = "1"
|
|
|
+ displacement_offset = "0"
|
|
|
+ displacement_roughness = "1"
|
|
|
+ displacement_spike_limit = "1"
|
|
|
+ continue_spike_limit = "0"
|
|
|
+ adjust_coastline = "0"
|
|
|
+ coastline_altitude = "0"
|
|
|
+ coastline_smoothing = "30"
|
|
|
+ noise_flavour = "0"
|
|
|
+ ridge_smoothing = "0"
|
|
|
+ gully_smoothing = "0"
|
|
|
+ noise_variation = "1"
|
|
|
+ variation_method = "2"
|
|
|
+ buoyancy_from_variation = "0"
|
|
|
+ clumping_of_variation = "0"
|
|
|
+ distort_by_normal = "1"
|
|
|
+ distortion_by_normal = "5"
|
|
|
+ lead-in_warp_effect = "1"
|
|
|
+ lead-in_warp_amount = "0.5"
|
|
|
+ less_warp_at_feature_scale = "0"
|
|
|
+ allow_vertical_warp = "0"
|
|
|
+ four-d_noise = "0"
|
|
|
+ four-d_noise_speed = "0.1"
|
|
|
+ reference_frame_number = "0"
|
|
|
+ blend_by_shader = "0"
|
|
|
+ blending_shader = ""
|
|
|
+ fit_blendshader_to_this = "0"
|
|
|
+ invert_blendshader = "0"
|
|
|
+ >
|
|
|
+ </power_fractal_shader_v3>
|
|
|
+ <simple_shape_shader
|
|
|
+ name = "Simple shape shader 01"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-720 1040 0"
|
|
|
+ gui_group = "Terrain"
|
|
|
+ enable = "1"
|
|
|
+ input_node = ""
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ type_of_shape = "1"
|
|
|
+ position = "0 0 0"
|
|
|
+ size = "1000 1000"
|
|
|
+ rotation = "0"
|
|
|
+ polygon_sides = "6"
|
|
|
+ draw_shape_edges_in_preview = "1"
|
|
|
+ apply_colour = "1"
|
|
|
+ apply_main_colour = "1"
|
|
|
+ colour = "1 1 1"
|
|
|
+ apply_edge_colour = "1"
|
|
|
+ edge_colour = "0 0 0"
|
|
|
+ colour_edge_profile = "1"
|
|
|
+ colour_edge_width = "90"
|
|
|
+ colour_edge_units = "1"
|
|
|
+ colour_position_key = "1"
|
|
|
+ apply_displacement = "0"
|
|
|
+ displace_relative_to_surface = "1"
|
|
|
+ displace_relative_to_shader_position = "0"
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_amplitude = "1"
|
|
|
+ displacement_offset = "0"
|
|
|
+ displacement_edge_profile = "1"
|
|
|
+ displacement_edge_width = "50"
|
|
|
+ displacement_edge_units = "1"
|
|
|
+ displacement_position_key = "1"
|
|
|
+ >
|
|
|
+ </simple_shape_shader>
|
|
|
+ <power_fractal_shader_v3
|
|
|
+ name = "Fractal terrain 01"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-920 980 0"
|
|
|
+ gui_group = "Terrain"
|
|
|
+ enable = "1"
|
|
|
+ input_node = ""
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ seed = "119"
|
|
|
+ feature_scale = "8800"
|
|
|
+ lead-in_scale = "25000"
|
|
|
+ smallest_scale = "1"
|
|
|
+ noise_octaves = "17"
|
|
|
+ noise_stretch_XYZ = "1 1 1"
|
|
|
+ apply_high_colour = "0"
|
|
|
+ high_colour = "1 1 1"
|
|
|
+ apply_low_colour = "0"
|
|
|
+ low_colour = "0 0 0"
|
|
|
+ colour_contrast = "0.5"
|
|
|
+ colour_offset = "0"
|
|
|
+ colour_roughness = "5"
|
|
|
+ clamp_high_colour = "1"
|
|
|
+ clamp_low_colour = "1"
|
|
|
+ apply_displacement = "1"
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_amplitude = "8000"
|
|
|
+ displacement_offset = "1000"
|
|
|
+ displacement_roughness = "0.9375"
|
|
|
+ displacement_spike_limit = "0.25"
|
|
|
+ continue_spike_limit = "1"
|
|
|
+ adjust_coastline = "0"
|
|
|
+ coastline_altitude = "0"
|
|
|
+ coastline_smoothing = "30"
|
|
|
+ noise_flavour = "3"
|
|
|
+ ridge_smoothing = "0.1"
|
|
|
+ gully_smoothing = "0.1"
|
|
|
+ noise_variation = "2"
|
|
|
+ variation_method = "2"
|
|
|
+ buoyancy_from_variation = "0.5"
|
|
|
+ clumping_of_variation = "0.25"
|
|
|
+ distort_by_normal = "0"
|
|
|
+ distortion_by_normal = "5"
|
|
|
+ lead-in_warp_effect = "1"
|
|
|
+ lead-in_warp_amount = "0.75"
|
|
|
+ less_warp_at_feature_scale = "1"
|
|
|
+ allow_vertical_warp = "0"
|
|
|
+ four-d_noise = "0"
|
|
|
+ four-d_noise_speed = "0.1"
|
|
|
+ reference_frame_number = "0"
|
|
|
+ blend_by_shader = "1"
|
|
|
+ blending_shader = "Simple shape shader 01"
|
|
|
+ fit_blendshader_to_this = "0"
|
|
|
+ invert_blendshader = "1"
|
|
|
+ >
|
|
|
+ </power_fractal_shader_v3>
|
|
|
+ <fractal_warp_shader
|
|
|
+ name = "Fractal warp shader 01"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-920 860 0"
|
|
|
+ gui_group = "Terrain"
|
|
|
+ enable = "1"
|
|
|
+ input_node = "Fractal terrain 01"
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ scale = "1000"
|
|
|
+ warp_amount = "0.25"
|
|
|
+ variation = "1.5"
|
|
|
+ roughness = "1"
|
|
|
+ scale_filter = ""
|
|
|
+ blend_by_shader = "0"
|
|
|
+ blending_shader = ""
|
|
|
+ fit_blendshader_to_this = "0"
|
|
|
+ invert_blendshader = "0"
|
|
|
+ >
|
|
|
+ </fractal_warp_shader>
|
|
|
+ <compute_terrain
|
|
|
+ name = "Compute Terrain"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-920 740 0"
|
|
|
+ gui_group = "Terrain"
|
|
|
+ enable = "1"
|
|
|
+ input_node = "Fractal warp shader 01"
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ gradient_patch_size = "20"
|
|
|
+ smooth_surface = "0"
|
|
|
+ >
|
|
|
+ </compute_terrain>
|
|
|
+ <group
|
|
|
+ name = "Objects"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "0 -80 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "240 320 1"
|
|
|
+ gui_node_colour = "0.8000000119 0.8000000119 0.8000000119"
|
|
|
+ special_group = "1"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Terrain"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-720 900 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "640 440 1"
|
|
|
+ gui_node_colour = "0.2119999975 0.5174000263 0.1138999984"
|
|
|
+ special_group = "2"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Shaders"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-720 340 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "640 520 1"
|
|
|
+ gui_node_colour = "0.7968999743 0.1604000032 0.1604000032"
|
|
|
+ special_group = "3"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Water"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "200 600 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "640 240 1"
|
|
|
+ gui_node_colour = "0.1000000015 0.5 0.349999994"
|
|
|
+ special_group = "4"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Atmosphere"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "200 290 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "640 160 1"
|
|
|
+ gui_node_colour = "0.2310000062 0.3203999996 1"
|
|
|
+ special_group = "5"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Lighting"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "320 -80 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "240 320 1"
|
|
|
+ gui_node_colour = "1 0.7299000025 0.2195000052"
|
|
|
+ special_group = "6"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Cameras"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "640 -50 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "240 380 1"
|
|
|
+ gui_node_colour = "0.3021000028 0.2673999965 0.4647000134"
|
|
|
+ special_group = "7"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <group
|
|
|
+ name = "Renderers"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "973 -80 0"
|
|
|
+ gui_group = ""
|
|
|
+ gui_node_size = "266.0336416 320 1"
|
|
|
+ gui_node_colour = "0.7372000217 0.3440000117 0.2119999975"
|
|
|
+ special_group = "8"
|
|
|
+ global_bookmark = "1"
|
|
|
+ >
|
|
|
+ </group>
|
|
|
+ <surface_layer
|
|
|
+ name = "snow"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-920 340 0"
|
|
|
+ gui_group = "Shaders"
|
|
|
+ enable = "1"
|
|
|
+ input_node = "/Base colours"
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ apply_colour = "1"
|
|
|
+ diffuse_colour = "0.9312499762 0.9312499762 0.9312499762"
|
|
|
+ colour_function = ""
|
|
|
+ enable_test_colour = "0"
|
|
|
+ test_colour = "1 0 1"
|
|
|
+ luminous = "0"
|
|
|
+ luminosity_multiplier = "1"
|
|
|
+ luminosity_tint = "1 1 1"
|
|
|
+ luminosity_function = ""
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_multiplier = "1"
|
|
|
+ displacement_function = ""
|
|
|
+ displacement_offset = "0"
|
|
|
+ smoothing_effect = "0"
|
|
|
+ smoothing_amount = "1"
|
|
|
+ child_layers = ""
|
|
|
+ coverage = "1"
|
|
|
+ fractal_breakup = "1"
|
|
|
+ breakup_shader = "Fractal breakup 01"
|
|
|
+ fractal_contrast = "0.5"
|
|
|
+ invert_breakup = "0"
|
|
|
+ only_breakup_colour = "1"
|
|
|
+ blend_by_shader = "0"
|
|
|
+ blending_shader = ""
|
|
|
+ invert_blendshader = "0"
|
|
|
+ blend_as_coverage = "1"
|
|
|
+ limit_maximum_altitude = "0"
|
|
|
+ maximum_altitude = "1000"
|
|
|
+ max_alt_fuzzy_zone = "200"
|
|
|
+ limit_minimum_altitude = "1"
|
|
|
+ minimum_altitude = "-10"
|
|
|
+ min_alt_fuzzy_zone = "200"
|
|
|
+ altitude_key = "0"
|
|
|
+ use_Y_for_altitude = "1"
|
|
|
+ limit_maximum_slope = "1"
|
|
|
+ maximum_slope_angle = "80"
|
|
|
+ max_slope_fuzzy_zone = "20"
|
|
|
+ limit_minimum_slope = "0"
|
|
|
+ minimum_slope_angle = "30"
|
|
|
+ min_slope_fuzzy_zone = "10"
|
|
|
+ slope_key = "0"
|
|
|
+ use_Y_for_slope = "0"
|
|
|
+ intersect_underlying = "0"
|
|
|
+ intersection_mode = "0"
|
|
|
+ intersection_zone = "2"
|
|
|
+ smoothing_scale = "0"
|
|
|
+ intersection_shift = "2"
|
|
|
+ min_intersection_shift = "-2"
|
|
|
+ fuzzy_zone_softness = "1"
|
|
|
+ >
|
|
|
+ </surface_layer>
|
|
|
+ <power_fractal_shader_v3
|
|
|
+ name = "Fractal breakup 01"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-720 400 0"
|
|
|
+ gui_group = "Shaders"
|
|
|
+ enable = "1"
|
|
|
+ input_node = ""
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ seed = "53043"
|
|
|
+ feature_scale = "1"
|
|
|
+ lead-in_scale = "1000"
|
|
|
+ smallest_scale = "0.01"
|
|
|
+ noise_octaves = "19"
|
|
|
+ noise_stretch_XYZ = "1 1 1"
|
|
|
+ apply_high_colour = "1"
|
|
|
+ high_colour = "1 1 1"
|
|
|
+ apply_low_colour = "0"
|
|
|
+ low_colour = "0 0 0"
|
|
|
+ colour_contrast = "0.5"
|
|
|
+ colour_offset = "0"
|
|
|
+ colour_roughness = "5"
|
|
|
+ clamp_high_colour = "0"
|
|
|
+ clamp_low_colour = "0"
|
|
|
+ apply_displacement = "0"
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_amplitude = "1"
|
|
|
+ displacement_offset = "0"
|
|
|
+ displacement_roughness = "1"
|
|
|
+ displacement_spike_limit = "1"
|
|
|
+ continue_spike_limit = "0"
|
|
|
+ adjust_coastline = "0"
|
|
|
+ coastline_altitude = "0"
|
|
|
+ coastline_smoothing = "30"
|
|
|
+ noise_flavour = "0"
|
|
|
+ ridge_smoothing = "0.1"
|
|
|
+ gully_smoothing = "0.1"
|
|
|
+ noise_variation = "1"
|
|
|
+ variation_method = "2"
|
|
|
+ buoyancy_from_variation = "0"
|
|
|
+ clumping_of_variation = "0.25"
|
|
|
+ distort_by_normal = "1"
|
|
|
+ distortion_by_normal = "5"
|
|
|
+ lead-in_warp_effect = "1"
|
|
|
+ lead-in_warp_amount = "1"
|
|
|
+ less_warp_at_feature_scale = "0"
|
|
|
+ allow_vertical_warp = "0"
|
|
|
+ four-d_noise = "0"
|
|
|
+ four-d_noise_speed = "0.1"
|
|
|
+ reference_frame_number = "0"
|
|
|
+ blend_by_shader = "0"
|
|
|
+ blending_shader = ""
|
|
|
+ fit_blendshader_to_this = "0"
|
|
|
+ invert_blendshader = "0"
|
|
|
+ >
|
|
|
+ </power_fractal_shader_v3>
|
|
|
+ <surface_layer
|
|
|
+ name = "grass"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-920 220 0"
|
|
|
+ gui_group = "Shaders"
|
|
|
+ enable = "1"
|
|
|
+ input_node = "/snow"
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ apply_colour = "1"
|
|
|
+ diffuse_colour = "0.09387999773 0.130400002 0.08241000026"
|
|
|
+ colour_function = ""
|
|
|
+ enable_test_colour = "0"
|
|
|
+ test_colour = "1 0 1"
|
|
|
+ luminous = "0"
|
|
|
+ luminosity_multiplier = "1"
|
|
|
+ luminosity_tint = "1 1 1"
|
|
|
+ luminosity_function = ""
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_multiplier = "1"
|
|
|
+ displacement_function = ""
|
|
|
+ displacement_offset = "0"
|
|
|
+ smoothing_effect = "0"
|
|
|
+ smoothing_amount = "1"
|
|
|
+ child_layers = ""
|
|
|
+ coverage = "1"
|
|
|
+ fractal_breakup = "1"
|
|
|
+ breakup_shader = "Fractal breakup 02"
|
|
|
+ fractal_contrast = "0.5"
|
|
|
+ invert_breakup = "0"
|
|
|
+ only_breakup_colour = "1"
|
|
|
+ blend_by_shader = "0"
|
|
|
+ blending_shader = ""
|
|
|
+ invert_blendshader = "0"
|
|
|
+ blend_as_coverage = "1"
|
|
|
+ limit_maximum_altitude = "1"
|
|
|
+ maximum_altitude = "200"
|
|
|
+ max_alt_fuzzy_zone = "200"
|
|
|
+ limit_minimum_altitude = "0"
|
|
|
+ minimum_altitude = "200"
|
|
|
+ min_alt_fuzzy_zone = "200"
|
|
|
+ altitude_key = "1"
|
|
|
+ use_Y_for_altitude = "0"
|
|
|
+ limit_maximum_slope = "0"
|
|
|
+ maximum_slope_angle = "60"
|
|
|
+ max_slope_fuzzy_zone = "20"
|
|
|
+ limit_minimum_slope = "0"
|
|
|
+ minimum_slope_angle = "30"
|
|
|
+ min_slope_fuzzy_zone = "10"
|
|
|
+ slope_key = "0"
|
|
|
+ use_Y_for_slope = "0"
|
|
|
+ intersect_underlying = "0"
|
|
|
+ intersection_mode = "0"
|
|
|
+ intersection_zone = "2"
|
|
|
+ smoothing_scale = "0"
|
|
|
+ intersection_shift = "2"
|
|
|
+ min_intersection_shift = "-2"
|
|
|
+ fuzzy_zone_softness = "1"
|
|
|
+ >
|
|
|
+ </surface_layer>
|
|
|
+ <power_fractal_shader_v3
|
|
|
+ name = "Fractal breakup 02"
|
|
|
+ gui_use_node_pos = "1"
|
|
|
+ gui_node_pos = "-720 280 0"
|
|
|
+ gui_group = "Shaders"
|
|
|
+ enable = "1"
|
|
|
+ input_node = ""
|
|
|
+ gui_use_preview_patch_size = "0"
|
|
|
+ gui_preview_patch_size = "1000 1000"
|
|
|
+ seed = "17867"
|
|
|
+ feature_scale = "1"
|
|
|
+ lead-in_scale = "1000"
|
|
|
+ smallest_scale = "0.01"
|
|
|
+ noise_octaves = "19"
|
|
|
+ noise_stretch_XYZ = "1 1 1"
|
|
|
+ apply_high_colour = "1"
|
|
|
+ high_colour = "1 1 1"
|
|
|
+ apply_low_colour = "0"
|
|
|
+ low_colour = "0 0 0"
|
|
|
+ colour_contrast = "0.5"
|
|
|
+ colour_offset = "0"
|
|
|
+ colour_roughness = "5"
|
|
|
+ clamp_high_colour = "0"
|
|
|
+ clamp_low_colour = "0"
|
|
|
+ apply_displacement = "0"
|
|
|
+ displacement_direction = "1"
|
|
|
+ displacement_amplitude = "1"
|
|
|
+ displacement_offset = "0"
|
|
|
+ displacement_roughness = "1"
|
|
|
+ displacement_spike_limit = "1"
|
|
|
+ continue_spike_limit = "0"
|
|
|
+ adjust_coastline = "0"
|
|
|
+ coastline_altitude = "0"
|
|
|
+ coastline_smoothing = "30"
|
|
|
+ noise_flavour = "0"
|
|
|
+ ridge_smoothing = "0.1"
|
|
|
+ gully_smoothing = "0.1"
|
|
|
+ noise_variation = "1"
|
|
|
+ variation_method = "2"
|
|
|
+ buoyancy_from_variation = "0"
|
|
|
+ clumping_of_variation = "0.25"
|
|
|
+ distort_by_normal = "1"
|
|
|
+ distortion_by_normal = "5"
|
|
|
+ lead-in_warp_effect = "1"
|
|
|
+ lead-in_warp_amount = "1"
|
|
|
+ less_warp_at_feature_scale = "0"
|
|
|
+ allow_vertical_warp = "0"
|
|
|
+ four-d_noise = "0"
|
|
|
+ four-d_noise_speed = "0.1"
|
|
|
+ reference_frame_number = "0"
|
|
|
+ blend_by_shader = "0"
|
|
|
+ blending_shader = ""
|
|
|
+ fit_blendshader_to_this = "0"
|
|
|
+ invert_blendshader = "0"
|
|
|
+ >
|
|
|
+ </power_fractal_shader_v3>
|
|
|
+</terragen>
|